Pages: [1] 2 3 4 |
1. private sale - in Character Bazaar [original thread]
I am for sale.
- by Bobby Frutt - at 2016.08.02 00:30:39
|
2. Probing ranges still broken - in Issues, Workarounds & Localization [original thread]
Okay yeah, what the hell. At least acknowledge the problems CCP. 1 post that says, "oh yeah we're aware of that, we'll fix it sometime later".
- by Bobby Frutt - at 2014.01.13 12:21:00
|
3. collision detection and visual cues - in EVE General Discussion [original thread]
I just nearly got popped at a WH customs office because of this crap. CCP, can't you just remove the collisions altogether for certain things? The whole system is messed up. There's no legitimate way to determine if you'll end up bumping an objec...
- by Bobby Frutt - at 2014.01.12 19:30:00
|
4. Locked targets overlap on ui - in Issues, Workarounds & Localization [original thread]
Magnus Tsunami wrote: seth Hendar wrote: prtscr? I have fraps and the image, would be helpful if I knew a way to show it in this thread... Try this guy out
- by Bobby Frutt - at 2014.01.12 10:58:00
|
5. Jumping or Docking when Alt Tabbed - in Issues, Workarounds & Localization [original thread]
Confirming this happens. Bleh.
- by Bobby Frutt - at 2014.01.12 10:38:00
|
6. "Assisting" drones do not assist a good portion of the time - in Issues, Workarounds & Localization [original thread]
I have tried all combinations and scenarios I can think up, and it would seem the "assist" function on drones is simply broken. I can create three identical situations. Assign drones to "assist" a single player. The first time the drones assist...
- by Bobby Frutt - at 2014.01.12 10:32:00
|
7. T2 MTU - in Player Features and Ideas Discussion [original thread]
Man, you devs are way too obsessed with these deployable structures. I see half a dozen threads on here a day explaining serious game inconsistencies when it comes to UI, controls and basic design structure. I almost never see a dev reply to any...
- by Bobby Frutt - at 2014.01.12 10:28:00
|
8. Heavy Interdictor V Bubbles to Prevent Nullified Warping - in Player Features and Ideas Discussion [original thread]
Sure, if the bubble size becomes significantly smaller it becomes strategic. However they would need to limit you to 1 bubble, else you can just toss them around the entire camp. So, stopping an Inty at a gate while warping would be very tough. A ...
- by Bobby Frutt - at 2014.01.12 10:22:00
|
9. How to explain eve to a non-player. - in EVE General Discussion [original thread]
EVE is explained much more simple than that: Lord of the Flies Online Also, you're absolutely right about the "kids" part. Now imagine if EVE online had the same description you've given, but swap "kids" with "adults". Ah well.
- by Bobby Frutt - at 2014.01.12 10:17:00
|
10. Lets relook at ECM; in a different way than before - in Player Features and Ideas Discussion [original thread]
I don't know too much about EWAR, but in my few experiences using such ships I found with just a Maulus I could reduce the targeting range of ECM pilots I was up against enough to make them ineffective. A Falcon pilot for instance may jump onto t...
- by Bobby Frutt - at 2014.01.12 01:50:00
|
11. how to lock ceptors? - in Ships and Modules [original thread]
Yeah, the balance is fine. And I'm not one of those machines like most EVE-O regulars that just blindly agrees with all changes CCP makes. Inty changes are a blast.
- by Bobby Frutt - at 2014.01.10 07:53:00
|
12. Buffing Dreads / Nerfing siege mode - in Player Features and Ideas Discussion [original thread]
Santorium Mabata wrote: So, with your Idea Full fitted dreads will do +2K DPS out of Siege.... [Thinking] Some Tracking Comp... and Buffer Tank...., range of +150Km with Long Range guns.... 30 Dreads + 40 Carriers....[Thinking] I FULLY SUPPOR...
- by Bobby Frutt - at 2014.01.09 06:53:00
|
13. [suggestion] deployable mobile Q units - in Player Features and Ideas Discussion [original thread]
I like the idea. Might need some kinks buffed out, but as a general idea it's great. +1
- by Bobby Frutt - at 2014.01.09 06:45:00
|
14. Multiple alt skill training - in EVE New Citizens Q&A [original thread]
Yeah, WoW has a better subscription service. Because, ya know, WoW allows you to go a full year without paying a single dollar for 6 accounts like I have. Sarcasm aside (sorry, had to :P) find something in-game that you don't mind doing somewha...
- by Bobby Frutt - at 2014.01.09 05:11:00
|
15. You should have to be a suspect, criminal or engaged in combat to bump other ships - in EVE General Discussion [original thread]
Changed a few things in the OP. Mainly: Fleet members as well should obviously collide with one another. This isn't impossible or unrealistic, ya know. Two points consider: 1) When you join a fleet or a corp, things in space such as can ownershi...
- by Bobby Frutt - at 2014.01.09 05:03:00
|
16. The biggest failure(s) of EVE for new players. - in EVE General Discussion [original thread]
OP, you have solutions ya know. It's very, very, very, VERY easy to drop corp during wardecs. If your corp is filled with indy players that cannot defend themselves well, your corp should have a system in place where they can either join a sister...
- by Bobby Frutt - at 2014.01.09 04:43:00
|
17. Unpowered-POS-anchored - in EVE General Discussion [original thread]
Unsuccessful At Everything wrote: Ode to Search Function. By Unsuccessfual at Everything. Oh Search Function, Your unused link long forgotten by time. Lonely you are, so lonely. For only I know where you are. I use you all the time, But m...
- by Bobby Frutt - at 2014.01.09 04:38:00
|
18. Mobile Tractor Units generating killmails - in EVE General Discussion [original thread]
First few replies are so absurd, lol. Way to think like 12 year olds. Come on, I know at least a few of you guys there are more capable than that. As described via official EVE wiki: Cargo containers and wrecks are considered valid property just...
- by Bobby Frutt - at 2014.01.08 18:59:00
|
19. You should have to be a suspect, criminal or engaged in combat to bump other ships - in EVE General Discussion [original thread]
In it's current form, bumping can be used as a means of keeping people unaligned and thus disallowing them to warp. The problem with this is it breaks game balance. Activating a warp scrambler or disruptor on a random target in hi-sec will illic...
- by Bobby Frutt - at 2014.01.08 18:43:00
|
20. Returning from a long break,,,,, question about griefers - in EVE General Discussion [original thread]
Hitamino wrote: Jonah Gravenstein wrote: Careby wrote: Rick II Egnald wrote: I just started playing again after a 5 year break,,, ... some doorknob evidently finds great delight in ramming mining ships At the risk of stating the obv...
- by Bobby Frutt - at 2014.01.08 18:16:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |